REFERENCES

  1. Montgomery, D.C., 1996, Design and analysis of experiments, New York, John Wiley & Sons Inc.
  2. Urban, Glen L., and Hauser J. R., 1993, Chapter 14 Integrated Design: Case Examples in Design and Marketing of New Products, Englewood Cliffs, NJ, Prentice Hall, pp. 385-422.
  3. Groat, L. & Wang, D., 2002, Architectural Research Methods, New York,  John Wiley and Sons.
  4. Bilgin, N., 1986, ÇeÅŸitli Sosyo-Kültürel Gruplarda EÅŸya Sistemleri ve Ä°nsan EÅŸya Ä°liÅŸkileri, Teknografik Matbaası
  5. Orzechowski, Maciej A., Timmermans, Harry J.P. and Vries, Bauke de, 2000, Measuring user satisfaction for design variations through virtual reality, 5th International Conference of Design & Decision Support Systems in Architecture, pp. 278-88.
  6. Hauser, John R., 2003, Note on the Voice of the Users, MIT Sloan School of Management, London.
  7. Wilson, M.A. & Mackenzie, N.E., 2000, Social attributions based on domestic interiors, The Journal of Environmental Psychology, No 20, pp. 343-354.
  8. Peterson, M., 2003, Incorporating consumer perspectives in the architectural design of service scapes, Advances in Consumer Research, No 30, pp. 208-210.