REFERENCES

  1. Montgomery, D.C., 1996, Design and analysis of experiments, New York, John Wiley & Sons Inc.
  2. Urban, Glen L., and Hauser J. R., 1993, Chapter 14 Integrated Design: Case Examples in Design and Marketing of New Products, Englewood Cliffs, NJ, Prentice Hall, pp. 385-422.
  3. Groat, L. & Wang, D., 2002, Architectural Research Methods, New York,  John Wiley and Sons.
  4. Bilgin, N., 1986, ÇeÅŸitli Sosyo-Kültürel Gruplarda EÅŸya Sistemleri ve İnsan EÅŸya İliÅŸkileri, Teknografik Matbaası
  5. Orzechowski, Maciej A., Timmermans, Harry J.P. and Vries, Bauke de, 2000, Measuring user satisfaction for design variations through virtual reality, 5th International Conference of Design & Decision Support Systems in Architecture, pp. 278-88.
  6. Hauser, John R., 2003, Note on the Voice of the Users, MIT Sloan School of Management, London.
  7. Wilson, M.A. & Mackenzie, N.E., 2000, Social attributions based on domestic interiors, The Journal of Environmental Psychology, No 20, pp. 343-354.
  8. Peterson, M., 2003, Incorporating consumer perspectives in the architectural design of service scapes, Advances in Consumer Research, No 30, pp. 208-210.